DESIGN CHALLENGE

Time available: 5 hours / Market: Spain

Challenge

  • A startup in its early stages, whose goal is to create a platform to promote reuse and waste reduction to have a national social impact.

  • The product is a C2C App that connects people who no longer need their children's clothes or toys with others who can make use of them.

  • The objective is to streamline the process and connect both parties, whether for buying/selling or donating these items, giving them a second life.

Tasks and Responsibilities

  • Research plan

  • Define application functionalities

  • Design screens

Document

  • Project kickoff

    • What would be your approach to the project?

    • What would you need?

    • What decisions would you make?

  • Research Process

    • What would be your approach if you had to create a research plan?

    • What actions would you carry out?

    • What are the most important things you would take into account?

    • What are the reasons for your decisions?

    • What techniques would you use?

Definition Phase

  • Name the main functionalities that this application should include. - Indicate only the name of the functionality + a line of context. (E.g.: _REGISTER: users must sign up on the platform...)

  • Show a diagram of the workflow for the following processes: - Sell / Donate - Buy / Receive

  • LO-FI Wireframes: Screens involved in the complete process. - Sell / Donate

  • HI-FI design of the product detail screen (clothes/toys).

  • Basic UI KIT that includes the elements used on the product screen.

Working Documents

Figma file

Documentation


Notes

  • For this test, I used a UI kit, although I have experience in creating Design Systems from scratch and maintaining them.

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